Basically a slightly less advanced version of the TinFork Boeing 737-200Adv. This was the initial model (and virtual cockpit) which I've built from Erick Cantu's GMax source files. It still contains a complete installation of the TinMouse panels for the Boeing 737-200Adv (version 1.40?).
Just like the TinFork 737-200Adv, the TMECBK 737-200Adv does not include a coherent manual. Read the readme first for installation and model features, then read the TinMouse manuals (in the aircraft folder) for correct panel operation!
Pictures of the model can be found on the Tinfork page.
This model has no chance of being developed any further and is provided as-is.
Download
First, download and install the Basepack, then the update and finally the flight dynamics fix.
FSX Addons by BK. TMECBK 737-200Adv. It still contains a complete installation of the TinMouse panels for the Boeing 737-200Adv (version 1.40?). Just like the TinFork 737-200Adv, the TMECBK 737-200Adv does not include a coherent manual. Read the readme first for installation and model features, then read the TinMouse manuals (in the aircraft. FS2004 TinMouse II Boeing 737-200 complete base pack, v1.25. Additions include a fully functional overhead panel and most aircraft systems modeled, a suite of Gmax models including hush kit, gravel kit and cargo versions, flight dynamics, and a complete sound set.
If you need to alter the panel configuration, download the self development kit.
Latest version
2013/01/12 (FDE fix) - RC4
Support
http://www.avsim.com/forum/253-the-tinmouse-forum/ (English)
http://www.sim-outhouse.com/sohforums/showthread.php?71741-TinMouse-II-with-VC-%28unofficial%29 (English)
Erick Cantu, of Vistaliners, Eastern Virtual, Kittyhawk and SGA fame once uploaded the Gmax source files for a lot of his planes. The TinMouse team, Bob Scott, Richard Probst, etc... once assembled a great panel for the Boein 737-200Adv with a lot of bells and whistles. The aircraft models included in the TinMouse package, however, did not have a virtual cockpit. So I took Erick's 737-200Adv source file, patched it up and produced a virtual cockpit model for it. Although initially released for FS9, I always had FSX in mind when making the exterior and interior models. So after I got back into FSX, I've modified even more stuff and released a FSX native model of the aircraft.
As the TinMouse panel is a complex thing, failry old and written in an inaccessble format (C++ instead of XML), panel integration is not perfect and there are a few quirks which the avid pilot should know about. These are outlined in the readme.
There is no coherent manual. All information regarding the features of the virtual cockpit and exterior model is contained in the Readme file, while the aircraft folder contains the original TinMouse manual for the panel and systems. Read both to be able to operate the aircraft!
Tinmouse 737 Fsx Plane
I'm still writing a manual that is adapted to the TinFork model. But my motivation is very low and thus it will still be a long, long while until completion.
Tinmouse 737 Fsx Aircraft
Features
Fsx Tinmouse 737
- Boeing 737-200Adv model with a virtual cockpit
- Integration of the TinMouse panels
- Comprehensive simulation of the systems of the Boeing 737-200Adv
- Working windscreen wipers
- Icing on leading edges and windows
- Icing can affect aircraft handling
- Custom night lighting
- Cockpit usability enhancements
- Retro repaints
This aircraft is not 64 bit (P3D v4, FSW) compatible!